Move
Use WASD or the four arrow keys. The French layout also accepts ZQSD.
GUIDE 02
The useful gestures and keys for every supported device.
COMPUTER
Use WASD or the four arrow keys. The French layout also accepts ZQSD.
Enter interacts with structures, collects ready items and uses the selected item.
Tab opens inventory, C opens recipes, M opens the map and Esc pauses. The mouse wheel changes the hotbar slot.
R or right-click rotates a bed before placement. Palisades and gates automatically connect to their neighbours; no manual rotation is needed.
EAT AND DRINK
Select food, a bottle or a bandage, then hold the left or right mouse button for 3 seconds. Use the hotbar with the inventory and chest closed. While a storage panel is open, dragging moves items rather than consuming them.
Releasing the button cancels the action. Raw food placed near a campfire opens cooking instead of being eaten. Dirty water can make you sick.
Tip: the progress indicator confirms that the action is running. Keep the pointer held until it finishes.
PHONE AND TABLET
Play on iPhone and Android in portrait mode. Play on iPad in landscape mode with the virtual joystick. On phones, tap and release in the world to move, or interact with a nearby target. Drag without releasing to reveal a joystick at the initial touch point, even over a world object. It disappears on release; a simple tap does not show it. Holding still supports sustained actions where applicable. Touch movement is disabled while a blocking panel is open. Select food, a bottle or a bandage in the hotbar, then keep your finger down for three seconds. Lifting your finger cancels the action.
A long press on an item also shows its information. Hotbar, inventory and panel buttons can be touched directly.
CAMPFIRE AND INVENTORY
Approach a campfire and open its panel to add wood, drop meat or a bottle, track up to three preparations and collect finished items. You can also drag an item from the inventory directly onto the fire.
Chests have eight slots. Tooltips explain items when hovered or held. If the inventory is full, the game refuses the item instead of losing it.
A New item panel explains a resource on first acquisition. It currently covers yarrow, string, copper ore, iron ore, normal and golden berry seeds, dirty water, raw meat, golden berries, wolf fur and fibre. Close it with its green button or Escape.
Several discoveries are queued, not stacked. The game pauses while reading. Discovery flags are saved with the adventure, so reconnecting does not replay them. In older saves, supported resources already in your inventory count as discovered.
A water-drop icon beside the character warns of thirst. Hitting a creature shows the damage dealt as a red number for 1.5 seconds and briefly flashes the creature white. Creature attacks make your character blink six times at 0.12 seconds per blink. Your own health changes remain visible in the health bar rather than floating damage or healing numbers.
Recipes, assembly, inventory and map open with an animation and a blurred background. In the recipe menu, read the materials and availability message above Prepare.
The bin is available from the start, with no crafting: beside the inventory on PC and iPad, or inside its bottom-right corner on phones. Drag an item towards it and the lid opens as you approach.
Only releasing inside the bin permanently deletes the item. Approaching it deletes nothing. Resources are discarded as a whole stack; tools are discarded individually without removing other copies. The bin has unlimited capacity and nothing can be recovered from it.
Drag the map with a mouse or finger to look away from your character. On phones and iPad, the magnifier button provides zoom access. The collapsed chat is a round icon. On desktop and iPad, the two slots above the hotbar display equipped HEAD and TOP clothing.
Weather notifications, such as entering water or rain starting, should not interrupt held touch movement.
Map zoom changes the map content scale, not the gameplay camera. Pan it to inspect discovered terrain; secret sites and their chests are not automatically revealed.
Select a Craft or assembly-table recipe to inspect its costs. A central padlock marks an undiscovered blueprint. Recover a blueprint from its natural-chest slot to learn it. Wait for the opening sequence to finish and the storage panel to appear before collecting loot.
Holding the harvest action repeats strikes. Desktop inventory items react to hover; desktop and touch dragging carry the icon with its quantity. These effects do not change quantities or durability.